- Keep the 16 and tune bids tier by tier.
- Cut the tiers that missed the target.
- Rebuild into a few campaigns with more data each.
Rebuild. Four campaigns: US, the rest of the world, and tier-one countries, each on a D7 ROAS goal that counts ad and in-app revenue together, with a "cooking game lovers" audience signal and only the top creatives.
Sixteen campaigns split one budget so thin that most of them never got enough conversions to learn a ROAS goal. And a game that earns from ads loses most of its signal when the goal only counts purchases.
Real campaign names from Singular, shortened. The US bars compare one campaign each month, the largest US campaign by spend.